"Deep Dreams" is a Card Game in which you play as a girl reliving her childhood traumas in a deepsea themed dream. The game was developed during the 48th Ludem Dare Game Jam. The theme chosen for Jam was "Deeper and deeper", and all groups had 72 hours to complete a prototype of the game.

In "Deep Dreams" the player tries to fight the nightmares of a young girl, represented by sea monsters. Choose wisely between the different types of cards to overcome your traumas and awaken from this terrifying nightmare.


Game Design: Sawth, Cadu e Vitor Lucas.
Programming: Ruy de Oliveira.
2D art: Boldoboldin.
Music and SFX: Carkarof.
Game engine: Unity.


- Wait! So does it mean that the blanket was made to protect us from the cold? I've always used it to protect myself from monsters.

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